Issue #86
Featured: The same, but different: Breaking down accessibility, universality, and inclusion in design
Matt May of Adobe explains his view of accessibility, universality and inclusion in a new blog post. He says, “Inclusive design is the practice of going up the mountain…Guidelines and best practices for accessibility also show us what tools and skills we need to climb higher, more safely.”
Read The same, but different: Breaking down accessibility, universality, and inclusion in design.
News, resources, tools and tutorials
- Waking up to digital accessibility: How the CSUN Assistive Technologies Conference helped me find my calling (blog post)
- Designing systematic colors (blog post)
- Does my site deserve recognition? (blog post)
- Here’s everything I’ve learned from designing 10,000+ UI screens as a lead product designer (blog post)
- ColorBlindSim (resource)
- Interview with Eric Eggert – Part 1 (podcast)
- Going colorblind: An experiment in empathy and accessibility (blog post)
- How to design great alt text: An introduction (blog post)
- Dear developer, the web isn’t about you (blog post)
- Color contrast crash course for interface design (blog post)
New to A11y
Kat Holmes shares her thoughts on inclusive design with Co.Design, and how there are many intersections between design and how it can benefit many people. She says, “Inclusive design is a process, not a result.” I’ve seen similar thoughts referenced a few times in the past month or so, so it’s worth committing to memory.
Suggestions and corrections
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